[osg-users] Ready to tag OpenSceneGraph-3.3.8 dev release, please test

Jordi Torres jtorresfabra at gmail.com
Thu Jun 11 04:25:05 PDT 2015


Hi Robert,

That's exactly what I was referring. Just tested and it works for me in a
fresh install of Ubuntu 15.04. Also compiled with success for Android ndk
r8e and ndk r10d in GLES1 and GLES2.
Should'nt these lines ( 34 and 36 ) be removed too?

Rafa will try in OSX later.

https://github.com/openscenegraph/osg/commit/9d737b86ad110f9fe9f42cd2e856f9809912941e

Thanks.


2015-06-11 10:44 GMT+02:00 Robert Osfield <robert.osfield at gmail.com>:

> Hi Rafa,
>
> I have reverted this problem typedef.
>
> Could you please test svn/trunk to make sure everything is looking good
> now?
>
> Cheers,
> Robert.
>
> On 9 June 2015 at 20:03, Rafa Gaitan <rafa.gaitan at gmail.com> wrote:
> > Hi Robert,
> >
> > I've just did an svn update and the error in android is still there.
> >
> > If we remove the line 35 ( typedef GLfloat GLdouble; ) of GLDefines file
> > then builds ok. And it does not affect to macosx build, and probably
> won't
> > affect to other desktop environments.
> >
> > I think this commit (
> >
> http://trac.openscenegraph.org/projects/osg/changeset?new=14862%40OpenSceneGraph%2Ftrunk%2Finclude%2Fosg%2FGLDefines&old=14747%40OpenSceneGraph%2Ftrunk%2Finclude%2Fosg%2FGLDefines
> )
> > was not correctly tested at that moment and probably should be reverted.
> >
> > Regards and thank you for your efforts!
> > Rafa.
> >
> > El mar., 9 jun. 2015 a las 20:17, Robert Osfield
> > (<robert.osfield at gmail.com>) escribió:
> >>
> >> Hi All,
> >>
> >> I have checked a couple of bug and build fixes today, could you please
> >> do an svn update and test again ;-)
> >>
> >> Robert.
> >> _______________________________________________
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> >>
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> >
> >
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> >
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-- 
Jordi Torres
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