[osg-users] [GL ES2] Compilation errors on master branch

Terry Welsh mogumbo at gmail.com
Thu Jun 4 12:37:33 PDT 2015


Hi Robert,
I'm no cmake expert, but I think you can do something like that with
check_symbol_exists or check_type_size. Is there any reason the
typedef needs the same name? Can you just create a unique OSGint64 and
OSGuint64 instead? That might be the simplest solution if opengl
headers are too inconsistent.

I'm using current OSG from svn on Fedora 19 and getting libgles2ext.h
from mesa-libGLES-devel-9.2.4-1.20131128.fc19.x86_64.
--
Terry Welsh
http://www.reallyslick.com



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