[osg-users] OpenSceneGraph-3.4.0 release candidate 7 tagged

Robert Osfield robert.osfield at gmail.com
Thu Jul 23 14:44:21 PDT 2015


Hi All,

Just when I thought it was safe to tag 3.4.0 along came a few reports of
compile errors with new compilers and GL header variants.

I've spent the day fixing warnings reported by Clang and compile warnings
for VS2015, merged a compile fix for VS2015, and made a few tweaks to the
include/osg/GL header Cmake setup to automatically detect whether the GL
header provides GLuint64 and GLint64 or not.  Phew... busy busy day...

   - Zip file containing source code : OpenSceneGraph-3.4.0-rc7.zip
   <http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc7.zip>
   - Subversion tag for 3.4.0-rc7 : svn co
   http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.
   <http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc7>0-rc7
   OpenSceneGraph

My plan was to make the 3.4.0 stable release today but with so many changes
checked in today it's not safe to tag now, we unfortunately need more
testing.  I'm in holiday mode next week so not coding so won't be pushing
out a release, but may occasionally check my mail.  This gives you plenty
more opportunities for testing out the OSG-3.4 branch or the 3.4.0-rc7.

In the week of the 3rd of August I'll be back pushing forward for the 3.4.0
and 3.2.2 stable releases so they be out before Siggraph.

Thanks to all those who've been testing and help fix up problems we've
spotted.  Please test more folks, the more testing the better we can make
3.4.

Cheers,

Robert.
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