[osg-users] Atmospheric effects in OSG
Elias Tarasov
elias.tarasov at gmail.com
Thu Jul 16 12:41:59 PDT 2015
Christian, unfortunately the result is the same.
I did:
1. Updated my nvidia driver to the newest one.
2. Intel Update Utility says that my Intel Graphics driver is up-to-date.
BTW i bought this laptop about one year ago, while the last update of osgHimmel was about 2 years ago...so i pretty much sure that outdated opengl is not the case.
Also, i tried to compile osgEphemeris, just to test. However, one error stopped me:
osg::Drawable *dbl = geode->getDrawable(i);
osg::Drawable::UpdateCallback *updateCallback = dbl->getUpdateCallback();
Error 1 error C2440: 'initializing' : cannot convert from 'osg::Callback *' to 'osg::Drawable::UpdateCallback *' C:\osgEphemeris\src\osgEphemerisLib\SkyDome.cpp 71 1 osgEphemeris
Do you have any ideas?
My OSG version is 3.3.8.
Maybe some inconsistency between OSG and osgHimmel do exist?
Can i test my OpenGL capabilities to draw the shaders?
Cheers,
Elias
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http://forum.openscenegraph.org/viewtopic.php?p=64331#64331
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