[osg-users] Atmospheric effects in OSG

Elias Tarasov elias.tarasov at gmail.com
Thu Jul 16 12:41:59 PDT 2015


Christian, unfortunately the result is the same.
I did:
1. Updated my nvidia driver to the newest one.
2. Intel Update Utility says that my Intel Graphics driver is up-to-date.

BTW i bought this laptop about one year ago, while the last update of osgHimmel was about 2 years ago...so i pretty much sure that outdated opengl is not the case.

Also, i tried to compile osgEphemeris, just to test. However, one error stopped me:

 osg::Drawable *dbl = geode->getDrawable(i);
 osg::Drawable::UpdateCallback *updateCallback = dbl->getUpdateCallback();

Error	1	error C2440: 'initializing' : cannot convert from 'osg::Callback *' to 'osg::Drawable::UpdateCallback *'	C:\osgEphemeris\src\osgEphemerisLib\SkyDome.cpp	71	1	osgEphemeris

Do you have any ideas?
My OSG version is 3.3.8.
Maybe some inconsistency between OSG and osgHimmel do exist? 
Can i test my OpenGL capabilities to draw the shaders?

Cheers,
Elias

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http://forum.openscenegraph.org/viewtopic.php?p=64331#64331








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