[osg-users] Migration from OSG 3.1.5 to 3.4.0
Emmanuel Pot
emmanuel.pot at bentley.com
Thu Dec 10 23:31:43 PST 2015
Hello,
I have a project based on (among other dependencies) Qt and OSG.While trying to migrate from Qt4 to Qt5 I noticed that the OSG I was using (3.1.5) could not compile from scratch against Qt5. I started to tune a bit 3.1.5 to make it compile successfully, but I came accross what seems to be a known issue: my application crashed at startup with the Qt error: "Cannot make QOpenGLContext current in a different thread".
I noticed then that the documentation was saying that Qt5 was fully supported in OSG 3.4 onwards, so I started to migrate to OSG 3.4.0. Unfortunately, I get the exact same error. Taking a look at the osgviewerqt example, I switched my application to OSG single thread mode.
Now I get the following issues:
* plenty of "QOpenGLContext::swapBuffers() called with non-exposed window, behavior is undefined" in the logs
* the text displayed when pressing 's' is really ugly and almost unreadable (no blending, and the background behind the graphs is pitch black instead of transparent)
If I try to use the osgviewerqt, I get the exact same 2 issues. My question is the following: is Qt5 really fully supported ? Am I the only one with those issues ?
I am using Qt 5.5.0 and compiling with Visual Studio 13 in 64 bits if that can help.
Thank you!
Cheers,
Emmanuel
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=65839#65839
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