[osg-users] Drawing the bounding sphere of a camera
Aaron Andersen
aaron at fosslib.net
Sat Aug 29 11:43:22 PDT 2015
Hello,
I've attached a bounding sphere to the camera in my scene but the
bounding sphere never moves, even when I move the camera. Can anyone
explain to me what I'm doing wrong here?
code:
osg::ref_ptr<osg::Geode> cameraDebugSphere = new osg::Geode;
osg::ref_ptr<osg::ShapeDrawable> drawable = new osg::ShapeDrawable;
drawable->setShape(new osg::Sphere(osg::Vec3(0, 0, 0), 60));
drawable->setColor(osg::Vec4(1.0f, 0.0f, 0.0f, 0.2f));
cameraDebugSphere->addDrawable(drawable.get());
viewer.getCamera()->addChild(cameraDebugSphere.get());
Shouldn't this draw a sphere that surrounds the camera?
Thank you for any input.
Aaron
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