[osg-users] ClipNode Opposite Behavior

Erik Hensens ehensens at hunter.com
Sun Aug 16 18:03:06 PDT 2015

I just wanted to mention that I never got the fragment shader approach to work for what I wanted. I ended up using polygon tessellation to build the geometry out of triangles.

Thanks anyway to everyone who attempted to help!

Read this topic online here:

More information about the osg-users mailing list