[osg-users] Qt5 integration

John Vidar Larring john.larring at chyronhego.com
Wed Aug 26 04:21:12 PDT 2015


Hi James,

While you attention is directed towards integrating Qt5 and OSG, have you
considered the use case for offscreen rendering? In the osg::Viewer module,
there are PixelBufferWin32 and PixelBufferX11 classes that implements the
osg::GraphicsContext abstract class for offscreen pixelbuffer rendering on
respective platforms. Ref.:

http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00342.html

A potential osgQt::PixelBufferQt could implement  osg::GraphicsContext
using QOpenGLContext (
http://doc.qt.io/qt-5/qopenglcontext.html#QOpenGLContext) in conjunction
with QOffscreenSurface (http://doc.qt.io/qt-5/qoffscreensurface.html). This
would be useful for applications providing batch rendering services.

What are your thoughts on this?

Best regards,
John

On Wed, Aug 26, 2015 at 11:14 AM, John Vidar Larring <
john.larring at chyronhego.com> wrote:

> Hi James,
>
> Thanks for your in depth answer.  Please let me know it there's any way
> that I can contribute (E.g. testing on CentOS 6).
>
> Best regards,
> John
>
> --
> *John Vidar Larring* *| Senior Developer*
>
> *ChyronHego Norge AS* *- *Sandakerveien 114a, 0484 Oslo, Norway
> Office. +47 2279 7030 - Mobile.+47 4889 9795 - www.chyronhego.com
>



-- 

<http://chyronhego.com/press-release/chyronhego-nab-show-2015-product-preview>
<http://chyronhego.com/press-release/chyronhego-nab-show-2015-product-preview>

*John Vidar Larring* *| Senior Developer*

*ChyronHego Norge AS* *- *Sandakerveien 114a, 0484 Oslo, Norway
Office. +47 2279 7030 - Mobile.+47 4889 9795 - www.chyronhego.com
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