[osg-users] UpdateCallback
Julie Green
laroux92 at mail.ru
Wed Aug 26 00:06:26 PDT 2015
Stupid me finally got it.
Code:
osg::Geometry surface = new osg::Geometry();
surface->setVertexArray(vertexArray);
surface->setDataVariance(osg::Object::DYNAMIC);
surface->setUpdateCallback(new UpdateSurfaceCallback());
What i don't understand is how to get elements of vertex array in operator method using node pointer.
Julie.
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http://forum.openscenegraph.org/viewtopic.php?p=64897#64897
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