[osg-users] OpenSceneGraph-3.4.0-rc11 tagged (John Ivar Haugland)
Robert Osfield
robert.osfield at gmail.com
Sun Aug 9 22:08:34 PDT 2015
Hi Terry,
I have just checked and Types was missing from the header list in
src/osg/CMakeLists.txt, this should address the install issue. I have
checked this fix into svn/trunk and OSG-3.4 branch.
Robert.
On 10 August 2015 at 02:56, Terry Welsh <mogumbo at gmail.com> wrote:
> Types is a problem on Linux now too. Trying to compile my program I get:
>
> In file included from /home/terry/sdk/include/osg/GLDefines:25:0,
> from /home/terry/sdk/include/osg/GLExtensions:18,
> from /home/terry/sdk/include/osg/Shader:25,
> from /home/terry/sdk/include/osg/StateAttribute:20,
> from /home/terry/sdk/include/osg/StateSet:18,
> from /home/terry/sdk/include/osg/Node:19,
> from /home/terry/source/Asset.h:7,
> from /home/terry/source/Asset.cpp:1:
> /home/terry/sdk/include/osg/GL:19:21: fatal error: osg/Types: No such
> file or directory
> #include <osg/Types>
>
> It appears make install just isn't installing it. Copying it to my
> installed include/osg/ directory fixes the problem.
> --
> Terry Welsh
> http://www.reallyslick.com
>
>
> >
> > Message: 14
> > Date: Sun, 9 Aug 2015 20:54:52 +0200
> > From: John Ivar Haugland <john.haugland at gmail.com>
> > To: OpenSceneGraph Users <osg-users at lists.openscenegraph.org>
> > Subject: Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged
> > Message-ID:
> > <CAK9p2vo=UDGb2Tb=D3PqGuMENn6aYt9=6WMAeTxtW_HvOrk=_
> w at mail.gmail.com>
> > Content-Type: text/plain; charset="utf-8"
> >
> > Hi,
> >
> > Build with Windows 7, x64 GL2 Visual Studio 2013
> >
> > Errors:
> >
> >>C:\Program Files (x86)\Microsoft Visual Studio
> > 12.0\VC\include\stdint.h(8): error C2371: 'int8_t' : redefinition;
> > different basic types
> > 3> D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types(18) : see
> > declaration of 'int8_t'
> >
> > the stdint.h file has the following line:
> >
> >
> > *typedef signed char int8_t;*
> >
> > while Types has the following conflic line:
> >
> >
> > *typedef __int8 int8_t;*
> >
> > Changing line 17 in D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types
> > "#if defined(_MSC_VER) && _MSC_VER *<=* 1800"
> > to
> > "#if defined(_MSC_VER) && _MSC_VER *<* 1800
> >
> > to drop the typedefs for Visual Studio 2013 is a possible fix, however I
> > have not tested this with Visual Studio 2012 or older.
> >
> >
> > Kind regards
> > John Ivar Haugland
> >
> >
> > On Sun, Aug 9, 2015 at 12:37 PM, Robert Osfield <
> robert.osfield at gmail.com>
> > wrote:
> >
> >> Hi All,
> >>
> >> Just when we thought it was safe to tag 3.4.0 a build error gets
> reported,
> >> another found, and another bug spotted and resolved. Time for another
> RC,
> >> this time number 11, Whoooohooo!!!
> >>
> >> - Zip file containing source code : OpenSceneGraph-3.4.0-rc10.zip
> >> <
> http://trac.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc10.zip
> >
> >> - Subversion tag for 3.4.0-rc10 : svn co
> >>
> http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.
> >> <
> http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc10
> >0-rc10
> >> OpenSceneGraph
> >>
> >> Also now available is the data to go along with 3.4.0:
> >>
> >> - OpenSceneGraph-Data-3.4.0.zip
> >> <
> http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-3.4.0/data/OpenSceneGraph-Data-3.4.0.zip
> >
> >>
> >> Please, please test,
> >>
> >> Robert.
> >>
> >> -- ChangeLog since rc10
> >>
> >>
> >> 2015-08-09 10:16 robert
> >>
> >> * CMakeLists.txt: Updated RC number to 11.
> >>
> >> 2015-08-09 10:16 robert
> >>
> >> * src/osg/GL.in: Changed GLint64 and GLuint64 to use int64_t and
> >> uint64_t (pulled in via include/osg/Types) to avoid conflict with
> >> Qt5 definitions
> >>
> >> 2015-08-09 09:40 robert
> >>
> >> * include/osgViewer/api/X11/PixelBufferX11,
> >> src/osgViewer/PixelBufferX11.cpp: Added #idef guards for SGIX
> >> usage
> >>
> >> 2015-08-08 08:49 robert
> >>
> >> * src/osgPlugins/zip/ZipArchive.cpp: From Glenn Waldron, fix error
> >> in ZIP plugin handling of memory buffer
> >>
> >>
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