[osg-users] OpenSceneGraph-3.4.0-rc11 tagged
Glen A Johnson Jr.
glenajohnsonjr at msn.com
Sun Aug 9 14:49:05 PDT 2015
Robert,
In General
Visual Studio 2015 _MSC_VER = 1900
Visual Studio 2013 _MSC_VER = 1800
Visual Studio 2012 _MSC_VER = 1700
Visual Studio 2010 _MSC_VER = 1600
Visual Studio 2008 _MSC_VER = 1500
Prior to Visual Studio 2010 Microsoft did not include <stdint.h> in the Visual studio distribution however it was included in vs2010 and subsequent versions since then.
It would appear that <stdint.h> is now included somewhere prior to including <osg/types> in John’s build.
“Changing line 17 in D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types
"#if defined(_MSC_VER) && _MSC_VER <= 1800"
to
"#if defined(_MSC_VER) && _MSC_VER < 1600”
rather than 1800 would be a safest course of action since this will compile on all versions of visual studio.
Sincerely,
Glen Johnson
Phone: 321-696-3122
Email: glenajohnsonjr at msn.com
From: osg-users [mailto:osg-users-bounces at lists.openscenegraph.org] On Behalf Of Robert Osfield
Sent: Sunday, August 9, 2015 3:20 PM
To: OpenSceneGraph Users <osg-users at lists.openscenegraph.org>
Subject: Re: [osg-users] OpenSceneGraph-3.4.0-rc11 tagged
Hi John,
Thanks for the error report. It's curious that I haven't modified include/osg/Types throughout the rc series and not heard of any problem reports till yours. The only change I've made is to include types from include/osg/GL by adding #include<osg/Types> to the src/osg/GL.in that CMake uses to generate osg/GL.
When I first introduce the Types header we had a few iteration refining the _MSC_VER number so had assumed that it was now solid. This makes me wonder what might be going on.
A question for everyone, is there a formal listing of the _MSC_VER for the various VisualStudio versions?
Robert.
On 9 August 2015 at 19:54, John Ivar Haugland <john.haugland at gmail.com <mailto:john.haugland at gmail.com> > wrote:
Hi,
Build with Windows 7, x64 GL2 Visual Studio 2013
Errors:
>C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\stdint.h(8): error C2371: 'int8_t' : redefinition; different basic types
3> D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types(18) : see declaration of 'int8_t'
the stdint.h file has the following line:
typedef signed char int8_t;
while Types has the following conflic line:
typedef __int8 int8_t;
Changing line 17 in D:\appl\OSG\OpenSceneGraph-3.4\include\osg/Types
"#if defined(_MSC_VER) && _MSC_VER <= 1800"
to
"#if defined(_MSC_VER) && _MSC_VER < 1800
to drop the typedefs for Visual Studio 2013 is a possible fix, however I have not tested this with Visual Studio 2012 or older.
Kind regards
John Ivar Haugland
On Sun, Aug 9, 2015 at 12:37 PM, Robert Osfield <robert.osfield at gmail.com <mailto:robert.osfield at gmail.com> > wrote:
Hi All,
Just when we thought it was safe to tag 3.4.0 a build error gets reported, another found, and another bug spotted and resolved. Time for another RC, this time number 11, Whoooohooo!!!
* Zip file containing source code : <http://trac.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.4.0-rc10.zip> OpenSceneGraph-3.4.0-rc10.zip
* Subversion tag for 3.4.0-rc10 : svn co <http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc10> http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.4.0-rc10 OpenSceneGraph
Also now available is the data to go along with 3.4.0:
* OpenSceneGraph-Data-3.4.0.zip <http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-3.4.0/data/OpenSceneGraph-Data-3.4.0.zip>
Please, please test,
Robert.
-- ChangeLog since rc10
2015-08-09 10:16 robert
* CMakeLists.txt: Updated RC number to 11.
2015-08-09 10:16 robert
* src/osg/GL.in: Changed GLint64 and GLuint64 to use int64_t and
uint64_t (pulled in via include/osg/Types) to avoid conflict with
Qt5 definitions
2015-08-09 09:40 robert
* include/osgViewer/api/X11/PixelBufferX11,
src/osgViewer/PixelBufferX11.cpp: Added #idef guards for SGIX
usage
2015-08-08 08:49 robert
* src/osgPlugins/zip/ZipArchive.cpp: From Glenn Waldron, fix error
in ZIP plugin handling of memory buffer
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