[osg-users] Dynamic Geometry per frame
Sebastian Messerschmidt
sebastian.messerschmidt at gmx.de
Fri Apr 10 00:04:49 PDT 2015
Hi Adam
> If it isn't in a VBO or display list, then what would it copy into? Only other thing I would think of would be using Immediate Mode.
As Robert and I have written, you should simply use VBO and dirty the
vertex array after changing its contents. It is as easy as setting the
useVertexBufferObjects and useDisplayLists to the appropriate states.
There is no need for hacks here. I'm using dynamic geometries all the
time and there is really nothing scary about this.
Cheers
Sebastian
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> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=63313#63313
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