[osg-users] Dynamic Geometry per frame

Sebastian Messerschmidt sebastian.messerschmidt at gmx.de
Fri Apr 10 00:04:49 PDT 2015

Hi Adam
> If it isn't in a VBO or display list, then what would it copy into? Only other thing I would think of would be using Immediate Mode.
As Robert and I have written, you should simply use VBO and dirty the 
vertex array after changing its contents. It is as easy as setting the 
useVertexBufferObjects and useDisplayLists to the appropriate states.
There is no need for hacks here. I'm using dynamic geometries all the 
time and there is really nothing scary about this.

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